Zhuying Li

PhD Candidate in Human-computer Interaction

Hello!

I’m Zhuying Li, a PhD candidate at Exertion Games Lab, RMIT University, Australia. I am interested in the intersection of technology, human and play. Currently, I am passionate about how augmented-human technology could change people's daily experiences in the context of play. My PhD research is about designing playful experiences with ingestible sensors.

Before starting my PhD, I earned a Bachelar of Engineering in Information Engineering (Honor) at Southeast University, China. Then I worked in Netease as a game designer, involving in the system design and plot design of a Multi-player Online RPG Game.

Experiences.

  • 2016-Present

    School of Design, RMIT University, Australia

    PhD Candidate. Expected to complete in June 2020.

  • 2013-2015

    Lei Huo Game Department, Netease, China

    Game Designer for the online game Ghost.

  • 2009-2013

    Southeast University, China

    B.Eng. Information Engineering (Honor), minored in Accounting

Research.

Guts Game

Guts Game is a digital mobile gmae that uses ingestible sensors to highlight emerging opportunities to design novel bodily experiences

See details

HeatCraft

HeatCraft is a playful system that enables players to experience their body temperature measured by an ingestible sensor via a localised sensation of heat.

See details

Publications.

1. Li, Z., Wang, Y., Wang, Wei., Chen, W., Hoang, T., Greuter, S., Mueller, F. HeatCraft: Designing Playful Experiences with Ingestible Sensors via Localized Thermal Stimuli. Accepted by CHI 2019.

1. Li, Z., Chen, W., Wang, Y., Hoang, T., Wang, Wei., Boot, M., Greuter, S., Mueller, F. HeatCraft: Playing with Ingestible Sensors via Localised Sensations. CHI PLAY '18 Extended Abstracts. ACM, New York, NY, USA.

2. Li, Z. Understanding the Design of Playful Experiences Around Ingestible Sensors. CHI PLAY’18 Doctoral Consortium. ACM, New York, NY, USA.

3. Li, Z., Patibanda, R., Brandmueller, F., Wang, W., Berean, K., Greuter, S., Mueller, F. 2018. The Guts Game: Towards Designing Ingestible Games. In Proceedings of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '18). ACM, New York, NY, USA.

4. Wang, Y., Li, Z., Jarvis, R., Khot, R., Mueller, F. 2018. The Singing Carrot: Designing Playful Experiences with Food Sounds. CHI PLAY '18 Extended Abstracts. ACM, New York, NY, USA.

5. Mueller, F., Li, Z., Kari, T., Wang, Y., Mehta, Y. Towards a Coming Together of Transhumanism and Play. CHI PLAY '18 Extended Abstracts. ACM, New York, NY, USA.

6. Mueller, F., Kari, T., Khot, R., Li, Z., Wang, Y., Mehta, Y. Towards Experiencing Eating as a Form of Play. CHI PLAY '18 Extended Abstracts. ACM, New York, NY, USA.

7. Mueller, F., Li, Z., Byrne, R., Arza, E., Kurra, H., Boot, M,. Kari, T. 2018. Towards A 2nd Person Perspective on Bodily Play. CHI PLAY '18 Extended Abstracts. ACM, New York, NY, USA.

8. Li, Z., Brandmueller, F., Greuter, S., Mueller, F. The Guts Game: Designing Playful Experiences for Ingestible Devices. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (CHI EA ’18). ACM, New York, NY, USA, Paper VS12, 1 pages.

9. Li, Z., Brandmueller, F., Mueller, F., Greuter, S. Ingestible Games: Swallowing a Digital Sensor to Play a Game. In Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '17 Extended Abstracts). ACM, New York, NY, USA, 511-518.

10. Brandmueller, F., Li, Z. Guts Game: A Game using Ingestible Sensors. In Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '17 Extended Abstracts). ACM, New York, NY, USA, 625-631.

Contact.

zhuying@exertiongameslab.org ResearchGate Google Scholar
  • Exertion Games Lab,
  • Building 5, Level 2,
  • RMIT University,
  • Melbourne, Australia